NTU Course

Game Theory and Business

Offered in 112-2
  • Serial Number

    56526

  • Course Number

    GMBA7130

  • Course Identifier

    749 M1490

  • No Class

  • 2 Credits
  • Elective

    GLOBAL MBA

      Elective
    • GLOBAL MBA

  • FONG PO HAN
    • View Courses Offered by Instructor
    • COLLEGE OF SOCIAL SCIENCES DEPARTMENT OF ECONOMICS

    • pohan.fong@gmail.com

    • 社科 854
    • 臺大電機學士,美國 University of Rochester 經濟學博士。 曾任教於 Concordia University 經濟系、Northwestern University 政治系與 Kellogg School of Management,以及香港城市大學的經濟與金融系。於 2013 年獲得傑出人才基金會「積極爭取國外優秀年輕學者」獎助,由臺大經濟系延攬回國,多篇研究成果發表於 Quarterly Journal of Economics 等國際期刊,並於 2016年獲得吳大猷先生紀念獎。 擅長運用賽局理論解析人與人、廠商與廠商之間的策略互動,喜歡透過歷史個案和商戰遊戲帶出實用有趣的經濟學討論。在廣播電臺主講《經濟學不玄》節目單元,在臺大、政大與實踐大學為高階經理人開課或演講,並為多家上市公司、新創公司與電商提供教育訓練。 在創意產業領域,曾以選書人身分策畫多部暢銷書,並將《超棒小說這樣寫》《故事造型師》等經典寫作指南引進華人世界。另與國際版權公司協力,將臺灣原創故事IP推廣至海外與影視圈,並監製VR互動劇場、策畫相關展演。先後擔任文化部「文化科技施政綱領」、「開放文化數據」等專案的諮詢委員,以及文策院「文化內容產業調查創新轉型」專案的諮詢顧問。 譯有《經濟大師不死》《先讓英雄救貓咪》與《競合策略》二十周年經典版。
  • Intensive Course

    Week 6, 7, 9, 10, 11, 12, 13, 15

  • Please contact the department office for more information

  • Type 2

  • 50 Student Quota

    NTU 50

  • No Specialization Program

  • English
  • NTU COOL
  • Core Capabilities and Curriculum Planning
  • Notes

    The course is conducted in English。Intensive courses。*Details see GMBA website (https://gmba.ntu.edu.tw/en/).

  • Limits on Course Adding / Dropping
    • Restriction: students in GMBA Degree Students or Restriction: Exchange students or Visting Students of the College of Management

  • NTU Enrollment Status

    Enrolled
    0/50
    Other Depts
    0/0
    Remaining
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    0
  • Course Description
    This course is a survey of the main ideas and techniques of game-theoretic analysis related to business decisions. As such, the course emphasizes the identification and analysis of archetypal strategic situations frequently occurring in business situations. The course has a strong experiential component. Students will repeatedly participate in a variety of strategic situations thereby developing the ability to translate their analyses into practice. A working knowledge of basic calculus and ease with algebraic manipulation are prerequisites of the course. Prior exposure to microeconomics is very helpful.
  • Course Objective
    The goals of the course to provide students with a foundation to: (1) Apply game-theoretic analysis, both formally and intuitively, to business decisions. (2) Recognize and assess archetypal strategic situations in complicated business settings.
  • Course Requirement
    * Regular Attendance in Class If you cannot attend for any reason, I ask that you contact the TA and let him know. * Participation Much of the learning in the class comes from your active contribution, so reading and thinking before class and actively conversing during class are key ingredients to a successful learning experience. In order to be prepared to participate effectively, you should read carefully the in-class exercises prior to coming to class. Reading should be active: as you read, think about your strategy and what assumptions you are making in deciding on this strategy. Also try to think about how others in the class might develop their strategies. You should be prepared to defend your actions in the class using logic, evidence and calculation. * Problem Sets To help you to gain ease in applying the tools of game theoretic analysis to the situations you will participate in during the class, there will be almost weekly problem sets and reflection essays. The combination of attendance, participation, and problem sets count for 40% of the course grade. * Final Project (50%) The final project is the "capstone" component to the class. You need to find an issue or situation of strategic relevance where you can bring to bear a variety of ideas and techniques developed during the course. You are free to work alone or work in groups. Every group should contain no more than 4 people. If you form a group with more than 2 people, at the end of the course you also have to fill out a confidential peer-review form in which you evaluate the contributions made by other team members in the final project. 40% of your grade for the final project is determined by a 10-to-15-minute oral presentation on 6/10. The remaining 60% of your grade for the project is determined by a 10-to-20-page write-up of your analysis. The page limit is based on a double-spaced paper exclusive of any tables or exhibits you wish to include. * Midterm Proposal (10%) No later than 5/20 you have to submit a 2-4 page midterm proposal for your final project. In the proposal you need to explain the specific topic you plan to work on in your final project. Each group only needs to submit one copy of the proposal. If your proposed topic is not relevant or appropriate to be a final project, I will discuss it with you and, in that case, you may need to change a topic or revise your proposal.
  • Expected weekly study hours before and/or after class
  • Office Hour
  • Designated Reading
  • References
    The Art of Strategy: A Game Theorist's Guide to Success in Business and Life by Avinash K. Dixit and Barry J. Nalebuff Game-Changer: Game Theory and the Art of Transforming Strategic Situations by David McAdams Co-Opetition by Adam M. Brandenburger and Barry J. Nalebuff Matchmakers: The New Economics of Multisided Platforms by David S. Evans and Richard Schmalensee
  • Grading
    1. NTU has not set an upper limit on the percentage of A+ grades.
    2. NTU uses a letter grade system for assessment. The grade percentage ranges and the single-subject grade conversion table in the NATIONAL TAIWAN UNIVERSITY Regulations Governing Academic Grading are for reference only. Instructors may adjust the percentage ranges according to the grade definitions. For more information, see the Assessment for Learning Section
  • Adjustment methods for students
  • Make-up Class Information
  • Course Schedule