NTU Course

Experimental Economics I: Behavioral Game Theory

Offered in 114-1
  • Notes
    The course is conducted in English。
  • Limits on Course Adding / Dropping
    • Restriction: juniors and beyond or Restriction: MA students and beyond or Restriction: Ph. D students

  • NTU Enrollment Status

    Enrolled
    0/30
    Other Depts
    0/4
    Remaining
    0
    Registered
    0
  • Course Description
    This is an upper division and graduate level course on experimental economics, focusing on behavioral game theory. The purpose is to introduce experimental economics to students so they can start their own research in this field. You are also expected to perform replication and present them.
  • Course Objective
    https://homepage.ntu.edu.tw/~josephw/experimental_25F.htm Specific goals of this course include: 1. Introduction to Experimental Economics: After this class, students are expected to name classic experiments in each field of behavioral game theory and describe how their results affirm or differ from economic theory and field data. 2. Evaluate Current Research: After this class, students are expected to develop the ability to read journal articles in experimental economics and evaluate them. 3. Experimental Design: After this class, students are expected to understand how experiments are run and designed. Students have to write a research proposal to: a. Propose an economic experiment (and write sample instructions) which has: i. Real Incentives (so choices have real consequences), ii. A Good Control Group (to compare with Treatment group), iii. Random Assignment (to the Treatment and Control groups), iv. No deception (to establish reputation so real incentives are believed). b. Argue why should we care about this experiment and why the experiment is designed this way (compared to other possible designs), and, c. Relate your experiment to existing literature (if any) and describe expected results and/or methods to analyze the data with appropriate power analysis.
  • Course Requirement
    Students are also expected to complete weekly problem sets on the game theory behind the experiments discussed in class in preparation for the midterm and final quizzes. They will also form groups to present one book chapter and one journal article in class.
  • Expected weekly study hours before and/or after class
    3-10 hours depending on game theory background.
  • Office Hour
    Mon12:10 - 12:40
    after class or by email appointment
  • Designated Reading
    1. Camerer (2003), Behavioral Game Theory, Princeton University Press. (BGT) 2. Kagel and Roth, ed. (2016), Handbook of Experimental Economics, Vol. 2, Princeton University Press (HEE2). 3. Gneezy (2023), Mixed Signals, Yale University Press. (MS)
  • References
    4. Holt (2019), Markets, Games and Strategic Behavior: An Introduction to Experimental Economics, 2nd ed., Princeton University Press. (Undergraduate; Holt) 5. Moffatt (2019), Experimetrics Lecture Notes for NTU mini-course. (EMT) 6. Moffatt (2016), Experimetrics: Econometrics for Experimental Economics, Palgrave. 7. Riley (2012), Essential Microeconomics, Cambridge University Press. (EM). 8. Mas-Colell, Whinston and Green (1995), Microeconomic Theory, Oxford UP. (MWG) 9. Kagel and Roth, ed. (1995), Handbook of Experimental Economics, Vol. 1, Princeton University Press (HEE1). 10. Capra, Croson, Rigdon and Rosenblat, ed. (2020), Handbook of Experimental Game Theory, Edward Elgar Publishing. (EGT)
  • Grading
    50%

    Midterm and Final Quiz

    Weekly problem sets in BGT are assigned, which questions (randomly) selected to appear in midterm (10/13) and final quiz (12/15).

    25%

    Group Presentation

    20-minute oral presentation of one book chapter (10%) and one research article (10%) and providing weekly feedback to others (5%).

    25%

    Final Proposal

    Present/submit experimental proposal (<4 pages, due 12/15).

  • Adjustment methods for students
    Adjustment MethodDescription
    A2

    以錄影輔助

    Assisted by video

  • Make-up Class Information
  • Course Schedule
    9/1Week 1Experimental Economics and Behavioral Game Theory (BGT, Ch.1; Holt; Wang)
    9/8Week 2Risk and Time Preferences (Holt, Ch.3); Basic Principles of Experimental Design (BGT, A1.2)
    9/15Week 3Social Preferences (BGT, Ch.2; HEE2, Ch.4; UG, DG, Trust; Lin-20)
    9/22Week 4Mixed-Strategy Equilibrium (BGT, Ch.3), [MS-1/2]
    9/29Week 5Teacher’s Day Long Weekend (no class)
    10/6Week 6Moon Festival (no class)
    10/13Week 7Midterm Quiz (on Homework for BGT, Ch.1-3 and Holt, Ch.3)
    10/20Week 8Midterm Proposal Presentation
    10/27Week 9Bargaining (BGT, Ch.4), [MS-3]
    11/3Week 10Dominant Solvable Games (BGT, Ch.5), [MS-4]
    11/10Week 11Level-k Thinking (Crawford-13) [MS-5]
    11/17Week 12Estimating Learning (BGT, Ch.6; HEE2, Ch.10; EMT 18) [MS-6]
    11/24Week 13Coordination (BGT, Ch.7); [MS-7]
    12/1Week 14Signaling and Reputation (BGT, Ch.8)
    12/8Week 15Final Proposal Presentation
    12/15Week 16Final Quiz (on Homework for BGT, Ch.4-8); Final Proposal Due